Nation Name: Auxatia
Nation flag:
Nation culture: Roman
Nation government: Republic
Nations Leader: Marcus - Military 9, Diplomacy 9, Governorship 8
Stat points: Military 3 Economy 2 Culure 1
Regions: 14 [grain], 15 [wine], 16 [honey], Italy
Characters: Terrus - Military 1, Diplomacy 10, Governorship 8 , Loyalty 100
Gravus - Military 1, Diplomacy 10, Governorship 7, Loyalty 100
Tiberius - Military 8, Diplomacy 7, Governorship 9, Loyalty 100
Pamponius - Military 1, Diplomacy 2, Governorship 5, Loyalty 100
Julius - Military 8, Diplomacy 6, Governorship 8, Loyalty 100
Agents: Silas (Assassin)
Virgil (Spy)
Nation bonuses: Worship of the Gods: Overall loyalty, Population happiness, and Army Morale, are all increased when activated. Cooldown period is a week, boost determined by dice roll.
Mobilization: Units take less time to build when activated. Can take 1-3 days off build time. Cooldown period is a week.
Population Happiness: 30% - On top of the invasion by Phyrrus, the people are also in uproar due to their lack of entertainment and the favouritism that is bestowed upon the military.
Army Morale: 80% - Despite the reputation of Phyrrus, your men are eager to test their mettle against the nosy Greeks. Your men have long hated the so called Hellenes, and wish them dead. What greater an opportunity than this?
Overall Loyalty: 100 - Your generals await the war eagerly, dreaming of the moment when victory will come to you, and the SPQR. VICTORY FOR ROME! VICTORY FOR MARCUS!
Army: 1st Latium regiment
10,000 Hastati
10,000 Principe
6,000 Triarii
2nd Latium Allies
3,000 Etruscan Hoplites
3,000 Samnite swordsmen
3,000 Samnite archers
1,000 Etruscan skirmishers
3rd Roma Regiment
10,000 Hastati
10,000 Principe
6,000 Triarii
4th Roma Allies
4,000 Samnite spearmen
2,000 Etruscan hoplites
1,000 Samnite Archers
5th Hadriaticum
5 Bireme
5 Trireme
3 Corvi
6th Roman Cavalry Regiment
300 Equites
200 Etruscan horsemen
500 Samnite cavalry
Nation flag:
Nation culture: Roman
Nation government: Republic
Nations Leader: Marcus - Military 9, Diplomacy 9, Governorship 8
Stat points: Military 3 Economy 2 Culure 1
Regions: 14 [grain], 15 [wine], 16 [honey], Italy
Characters: Terrus - Military 1, Diplomacy 10, Governorship 8 , Loyalty 100
Gravus - Military 1, Diplomacy 10, Governorship 7, Loyalty 100
Tiberius - Military 8, Diplomacy 7, Governorship 9, Loyalty 100
Pamponius - Military 1, Diplomacy 2, Governorship 5, Loyalty 100
Julius - Military 8, Diplomacy 6, Governorship 8, Loyalty 100
Agents: Silas (Assassin)
Virgil (Spy)
Nation bonuses: Worship of the Gods: Overall loyalty, Population happiness, and Army Morale, are all increased when activated. Cooldown period is a week, boost determined by dice roll.
Mobilization: Units take less time to build when activated. Can take 1-3 days off build time. Cooldown period is a week.
Population Happiness: 30% - On top of the invasion by Phyrrus, the people are also in uproar due to their lack of entertainment and the favouritism that is bestowed upon the military.
Army Morale: 80% - Despite the reputation of Phyrrus, your men are eager to test their mettle against the nosy Greeks. Your men have long hated the so called Hellenes, and wish them dead. What greater an opportunity than this?
Overall Loyalty: 100 - Your generals await the war eagerly, dreaming of the moment when victory will come to you, and the SPQR. VICTORY FOR ROME! VICTORY FOR MARCUS!
Army: 1st Latium regiment
10,000 Hastati
10,000 Principe
6,000 Triarii
2nd Latium Allies
3,000 Etruscan Hoplites
3,000 Samnite swordsmen
3,000 Samnite archers
1,000 Etruscan skirmishers
3rd Roma Regiment
10,000 Hastati
10,000 Principe
6,000 Triarii
4th Roma Allies
4,000 Samnite spearmen
2,000 Etruscan hoplites
1,000 Samnite Archers
5th Hadriaticum
5 Bireme
5 Trireme
3 Corvi
6th Roman Cavalry Regiment
300 Equites
200 Etruscan horsemen
500 Samnite cavalry
Last edited by Gauz on Sun Dec 19, 2010 8:37 pm; edited 1 time in total