Nation Name: Trebih na Piog (Clan of PiE)
Nation flag:
Nation culture: Celtic
Nation government: Tribal
Nations Leader: Devlin - Military 8, Diplomacy 2, Governorship 1
Age: 20
Bio: Like many Celtic leaders, Devlin was born into power, but had to fight on the battlefield to prove his right to it. He fought fiercely in the wars against the Gauls and the invading Britons, and earned the nickname Devlin the Boar for his cunning and ferocity on the battlefield. With his father's recent death, he takes control of his lands, and his responsibilities. Some believe he is too young to lead, and he must prove himself if his lands are to survive and remain united.
Stat points: Military 3 - Economy, 1 Culure, 2
Regions: 1 [whale blubber] (Governor Brianodus ) , 3 [stone], 4 [copper] (Governor Brianodus) Ireland
Characters: Dahmus - Military 8, Diplomacy 9, Governorship 7, Loyalty 100
Jurgathadus - Military 3, Diplomacy 4, Governorship 2, Loyalty 100
Brianodus - Military 3, Diplomacy 2, Governorship 6, Loyalty 100
Gamandus - Military 4, Diplomacy 5, Governorship 1, Loyalty 100
Agents: Numandus (Assassin)
Rekanthus (Spy)
Nation bonuses: Fierce independance - Your troops will fight twice as hard when fighting in Britannia. These lands are their homes, and they will not suffer anyone but them to keep it.
People at peace - Your population happiness can recieve a small boost whenever there are times of dire need.
Population Happiness: 70% - Many of the people are happy with the way things are run. But some are anxious about their neighbours and natural rivals.
Army Morale: 90% - Your soldiers feel well treated and are ready for anything. The few who aren't happy enough are largely ignored.
Overall Loyalty: 100% - Your fellow Chieftains, while surprised at your age, do not feel any bad feelings towards you. They will carry out any order to the best of their abilities.
Unique Unit: Celtic Chariot
The chariot is operated by two men, one which drives, and another that throws Lancea, wavy tipped, ash spears which can be used as javelins or infantry fighting weapons. Once out of javelins, they leave the chariot to fight on foot using a sword.
Army: 1st Clan Guard, Chief Devlin
3,000 Heavy Spearmen
4,000 Heavy Swordsmen
500 Celtic Chariots
2nd Clan Raiders, General Dahmus
2,000 Warband Swordsmen
5,000 Warband Spearmen
2,000 Warband Archers
3rd Hiberni Boatmen, General Dahmus
4 Large Warships
6 Medium Warships
4th Hiberni Militia, General Gamandus
4,000 Forest Swordsmen
2,000 Forest Spearmen
5th Hiberni Chariots, General Gamandus
500 Celtic Chariots
6th Clan Cavalry, General Gamandus
800 Warband horsemen
Capital: Galway
Nation flag:
Nation culture: Celtic
Nation government: Tribal
Nations Leader: Devlin - Military 8, Diplomacy 2, Governorship 1
Age: 20
Bio: Like many Celtic leaders, Devlin was born into power, but had to fight on the battlefield to prove his right to it. He fought fiercely in the wars against the Gauls and the invading Britons, and earned the nickname Devlin the Boar for his cunning and ferocity on the battlefield. With his father's recent death, he takes control of his lands, and his responsibilities. Some believe he is too young to lead, and he must prove himself if his lands are to survive and remain united.
Stat points: Military 3 - Economy, 1 Culure, 2
Regions: 1 [whale blubber] (Governor Brianodus ) , 3 [stone], 4 [copper] (Governor Brianodus) Ireland
Characters: Dahmus - Military 8, Diplomacy 9, Governorship 7, Loyalty 100
Jurgathadus - Military 3, Diplomacy 4, Governorship 2, Loyalty 100
Brianodus - Military 3, Diplomacy 2, Governorship 6, Loyalty 100
Gamandus - Military 4, Diplomacy 5, Governorship 1, Loyalty 100
Agents: Numandus (Assassin)
Rekanthus (Spy)
Nation bonuses: Fierce independance - Your troops will fight twice as hard when fighting in Britannia. These lands are their homes, and they will not suffer anyone but them to keep it.
People at peace - Your population happiness can recieve a small boost whenever there are times of dire need.
Population Happiness: 70% - Many of the people are happy with the way things are run. But some are anxious about their neighbours and natural rivals.
Army Morale: 90% - Your soldiers feel well treated and are ready for anything. The few who aren't happy enough are largely ignored.
Overall Loyalty: 100% - Your fellow Chieftains, while surprised at your age, do not feel any bad feelings towards you. They will carry out any order to the best of their abilities.
Unique Unit: Celtic Chariot
The chariot is operated by two men, one which drives, and another that throws Lancea, wavy tipped, ash spears which can be used as javelins or infantry fighting weapons. Once out of javelins, they leave the chariot to fight on foot using a sword.
Army: 1st Clan Guard, Chief Devlin
3,000 Heavy Spearmen
4,000 Heavy Swordsmen
500 Celtic Chariots
2nd Clan Raiders, General Dahmus
2,000 Warband Swordsmen
5,000 Warband Spearmen
2,000 Warband Archers
3rd Hiberni Boatmen, General Dahmus
4 Large Warships
6 Medium Warships
4th Hiberni Militia, General Gamandus
4,000 Forest Swordsmen
2,000 Forest Spearmen
5th Hiberni Chariots, General Gamandus
500 Celtic Chariots
6th Clan Cavalry, General Gamandus
800 Warband horsemen
Capital: Galway
Last edited by PiEman on Sat Aug 21, 2010 4:07 pm; edited 6 times in total